Your assertion that someone who puts their game on Greenlight is gambling 100 dollars is absolutely, 100% false. The chance of your game getting on Steam is dependent on the quality of your game and the size of your fanbase, it's not random luck.All they have done with the fee is made it a gamble, regardless as to if your game is good or not, that's $100 with no guaranty that your game will see the light of day. This may work for some people, but not everyone has the $ to throw about.. like I said in my second edit.. $100 is what some people rely on to eat for a few weeks.. you're telling these people that if they have a good product, that they shouldn't eat, and instead gamble on if their game will ever make it out of greenlight. That's an absurd leap of faith for the indy dev who is making a solid product during the weekends on his own while having to eat/pay every other kind of bill.
If someone feels like their game deserves to be on Steam, they will put the 100 dollars up. These people are running a business, and that 100 dollars just became another business expense. If they truly can not manage to come up with 100 dollars, a situation that I find hard to believe, then they can ask their fanbase for donations. If they can't get 100 people to donate 1 dollar, or if they don't want to pay 100 dollars to get their game on Greenlight, it's not a game that had any chance of getting on Steam in the first place.
Also, keep in mind that this is a one time fee. Also keep in mind that Apple charges money every year for you to put games on their store. This isn't some new radical idea.
You're also incorrect about this. The goal is for people to be able to post proof of concepts and have some early backing for their games, but that section of Greenlight is not up and running. At the moment, you are only supposed to be submitting games that are well on their way into development.Greenlight was designed with the idea that people would be able to post proof of concepts and get early backing behind their games as well as a place for finished products, not for people to only put up a finished products alone.
I'm not sure, but I sincerely doubt it. Valve is probably still playing with the algorithms that decide how many votes you need to reach 100%. The change from 1 to 0 could have easily been caused by that.On the note of "no" votes canceling out "yes" votes, they do. Battleground Europe proved this. I voted for it, it went to 1%.. a friend that I linked it to then trolled, and voted no. It dropped back to 0, it has since gone back up to 1 in the past few hours.
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