Spirit Bomb Charge prob.

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Well, since i haven't seen it yet i might as well tell y'all bout it. When you charge the Primary Spirit Bomb to the max, it goes one charge too far, and gets onto the bar. I'm sorry if this is hard to understand. One too many 320/640Chargelines on the bar. Hope thats good enough. :laff:
 
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He made it clear enough to understand if you know what he's talking about...
It's just a tiny little thing, I never even noticed it until you pointed it out. Nevertheless, I guess it's a flaw, but it wouldn't be a big problem to fix.
 
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If hes said u cahrge to far and it goes ONTO!!! the bar that doesnt make sense... dont u mean OUT of the bar???
 
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The chargeline sprite is 1 pixel wide, and if I'm seeing it correctly, it overflows by one instance of the sprite.
It's not enough to go beyond the bar, it just makes the chargebar overflow by 1 pixel onto the border of the empty space provided for it.
Like I said, it's 1 pixel, hardly a big deal.
 
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Hardly a big deal? when i use my hud it is more than hardly noticable.
 

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So make a new HUD where it's not so noticable :D
 
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i think it would still be noticeable...but i still dont really understand ya, why dont you make a picture of it?
 

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