Some help would do me good

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OK i made a map but i dont know how to put a slidedor in it
and i dont know how to put the map edge images (texturethe maps walls)
If u know how to do these things please help me
:rolleyes:
P.S. im using valve hammer editor
 
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Well, try using the Func_door entity...

And just open the texture aplication, the green box icon to the left.
 
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Thanks TAz00 the dor is working:)
but i stil sont know how to tecture my map edges (sky and the cube wals)
 
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sky basically is sky texture , sky's are stored outside of your map ( moddir\gfx\env )
you can view them there .. now how to get them in your map.
You use the sky texture then go to map => map properties then where it sais
enviroment map (cl_skyname) you enter the name of the sky you want to use ( you can look it up in your env map and the part that stay's the same for all sides is the name you enter k ? ) there some pretty good tutorials in the sticky for this anyhow

http://www.annihilator.com/gameediting/halflife/editing/hl_skytextlist.html
these come with half-life
 
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But before that make sure each of your walls has the Sky texture on it (found in the halflife.wad)
 

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