Several Bugs

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Target Bug:

In first person and sometimes third person, after you target someone, the target marker appears behind you.



Living Dead Bug:

This bug actually came from regular Half-Life, but it was fixed in later versions, but it still exists in ESF. After transformation, hold forward as you suicide and do not let go. You will keep moving as long as you hold forward. You can jump around and stuff, but you cannot die again or attack.

Flip Bug:

You can make your character stand on its head! Change your CL_PITCHUP or CL_PITCHDOWN to 500, then move the mouse in the corresponding up or down direction, and after a few flips, your character will reverse!

Break The Block Bug:

Use the Flip Bug so that the character is pointing backwards, this causes X/Y axis of mouse to reverse and such. If you swoop at someone in this state, it will fully hit them even if they block!

No Hud/Scouter/Bad VGUI Bug:

Say your resolution on your Desktop is 800x600. If you start playing ESF with 1020x740, there is a 25% chance that this weird bug will happen. When you join, the actual game will occupy 25% of the monitor with the rest showing your Desktop. If you hit escape and re-enter, the VGUI is nearly entirly cut off and no HUD or scouter appears. There are no gameplay side affects besides not knowing when to powerup. Also, you cannot read anyone's text messages unless you look through console. The crosshair shows fine.

Slow Swoop Bug:

I do not know why this works, but it does! When I make a Listensever (the undedicated type), the swoop is really slow! It is as fast as someone normally flying through the air!
 
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Yea, I know that the slow swoop is caused by Mr. Satans script... I personally hate the thing, makes ESF worse.... but yea...
 
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I don't use Satan's script nor have I ever.
 

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