Pl 0

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I was messing around and got my hp to 1 so I let my pl drope to zero, I was trunks , and when I used a burning attack on something fixed to the map, that map would shake violently like a big explosion just blew up , like a really big PS.
 
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Because alot of code is based on numbers, numbers with funny qualities will mess with the code. A zero mutiplied by any other number is 0. This would automatically affect any of harSens' equasions.
 
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Even better...it's coded where when a beam blows up on the ground, it shakes no matter what pl it is. Simple as that :)
 
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Thats alittle odd I think, I mean having the whole map shake from a small burning attack hitting the ground with a pl of 0. Not to mentchen it sounded like a big explosion, not a little one.O_O
 
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does it have an increased damage rate or is it just fux0ring with the enviroment

but hey its a alpha not ment to be perfect just to shut us up
 
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yup no mega damage...


actualy it prob only does 1 hp of damage to a person with a normal pl
 
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well no use in downloading the aplha again just to see it so alright

but anyway isnt it kinda stupid to have bug reports on the alpha because their already known and/or fixed in the beta and some are just posted again and again and again etc.

plus it takes up 2 minites of posting time if your going to do a "HIBIKI" on the forums
 
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well once the beta is out there might be more bugs found and stuff so its a good thing to have


even if it isnt used all the time
 

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