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- Sep 6, 2003
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Awesome just awesome i love you guys.
Better then your original 300-400 animations though Making progress, hahaDarktoothDKD said:umm..heheh.animations? lol
I just got like 20 more to do for each character, so thats about... 60-70 more to do? lol.WHAT FUN!!
The diamond's are there for a purpose, if you remove them you will not know who your opponent's are. It would be good to remove them for taking screenshot's but for actual gameplay it just wouldn't work out to well.it would be great if you would make a c-var to remove those stupid diamands above people's head
Good man, atleast someone can see why we implemented them.Chubbs said:The diamond's are there for a purpose, if you remove them you will not know who your opponent's are. It would be good to remove them for taking screenshot's but for actual gameplay it just wouldn't work out to well.
I think your gonna kill DT after this update! But one question off topic, are you and DT doing melee while harSens and Ultraq do the rest of the stuffPcjoe said:Melee "burst" struggle (alpha status), teleporting and punches, unlike the "grab" type melee struggle we showed you guys before. I say alpha because the struggle system isn't finished yet, and that picture uses temp animations. At the moment they're both playing the prepunch animation, but we'll fix that up as soon as DT finds the time to do some anims for the new melee struggle
That's the enthusiasim I like to seeDarktoothDKD said:umm..heheh.animations? lol
I just got like 20 more to do for each character, so thats about... 60-70 more to do? lol.WHAT FUN!!
What about UltraqHibiki said:hars is working on tons of extra features that are gonna be in