I posted that about a day or 2 ago, so yea im sure people have already seen it, and after reading the interview, i was pretty sure that i wouldnt be buying this game. That is, until now.
Edit: Images Should be working now, you might have to copy and paste them.
http://img.photobucket.com/albums/v295/marcpatton/dragonballz budokai 3 pics/Gameprocover.jpg
http://img.photobucket.com/albums/v295/marcpatton/dragonballz budokai 3 pics/Gameprop2.jpg
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http://img.photobucket.com/albums/v295/marcpatton/dragonballz budokai 3 pics/Gameprop4.jpg
New Confirmed Information
New Information
-Prolonged blocking with make your character fatigued and leave them vulnerable to attack
-Stages have "powered up traps" that will startle and surprise you
-Attacks can now be dodged with a new evade system that costs half of a Ki bar
-Multiple Ki blasts can be shot at once
-Ki blasts are automatically deflected when dashing
-Atari's Mr. Collins says that they are making an effort to add unique-ness to every character because of all the complaints about similarities.
-New Dragon Universe mode:
People can freely fly around the world as any character and experience the scenarios found in the original story. Since everything progresses in the gameplay, there won't be any cut-scenes.
-A new Z point system will allow players to raise their character's attack and defense in addition to capsules. Players can use new "item skills" once during a battle.
-New Dragon Arena mode. It's like survival, except you face off against player created characters from around the world. It will be offline, but data can be transfered will a password system.
-New burst mode when 2 ki blasts collide
Edit: Before i bothered to type it, i found someone had already typed most of it, credit to SlmShdy1
We wanted to focus a bit more on the narrative," says Collins. That was one area where players felt a little detached from the story line in the way it was presented. "After the immersive story mode that stayed true to the cartoon series in Budokai 1, fans didn't appreciate the switch to the cinematically challenged Dargon World mode in Budokai 2 - and for the hardcore fans, it didn't help that the mode only loosely followed the plot. That's changing for Budokai 3 with the new Dragon Universe mode. Promising to bring a stronger connection between the character and the player. "Players can freely fly around the world as any character and experience the scenarios they found in the original story," says Tujimoto. "Because evrything progresses in the gameplay, there won't be any cut-scenes."
Althought character customization still involves capsules, a new "Z Point" system will be introduced. "We have implemented a 'Z Point' growth system that allows characters to increase in power and defense," says Fujimoto. "Also, there will be an 'item skill' that players can use only once during battles."
Survival modes also make a return. "Dragon Arena will be like 'Babidi's Spaceship' in Budokai 2 with a set of challenges like a survival mode," Said Collins. In addition, the mode also enables players to fight against other customized characters worldwide. "Dragon Arena mode will allow players from around the worldto fight against each other's own customized character using a password system on a dedicated site," says Fujimoto. Budokai 3 remains strictly offline, however. Dimps reports that the game won't have any online functionality.
The main draw of Budokai 2 was its beautiful cel-shaded graphics, and this sequel's visuals will continue to draw upon that anime quality. "I don't think Dragon Ball Z could be presented any better, at least with respect to its character modelling," says Collins. And while the character models do retain that same feel, everything else has been touched up. Particle effects like auras, dust clouds, and explosions have been given a noticeably satisfying shine, and stages are visually more exciting than the rather scenically drab settings of the past titles. Stage traps will also be in - Fujimoto promises "powered-up traps that will startle and surprise you."
With the added gameplay, complexibility, and depth, Budokai 3 brings the series closer than ever in authenticity to the animated series. "It wouldn't even be too much to say that Budokai 3 is the final Dragon Ball Z game for the PlayStation 2," says Fujimoto. Whether or not the game fully lives up to its expectations, fans will undoubtedly be clamoring for more.
It also says that pursuit attacks consume ki, multiple energy blasts can now be fired at once, and prolonged blocking can cause your character to become fatigued, leaving him vulnerable.
Characters that will be in the game are: Kid Goku, Kid Gohan, Frieza (all forms), Cell (all forms), Bardock, Uub, Gogeta, SSJ4 Goku, SSJ4 Vegeta, SSJ4 Gogeta, and Syn Shenron.