need some help

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idone acustom model for gohan but for some reson icant compile it help me plz..
this is what ms3d say:

illegal parent bone replacement in sequence "walk_backward"
"Bone07(mirrored)" has "Bip01 L C






cradit for ned and esf team for parts of the models thx ..:]
 
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I guess its not rigged properly.
 
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it is man but idono what up with that...its driving me crazy.. :cry:
 
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I know what the problem is, when you import Gohan, disable the option that says "Rename bones"
You will of course have to rerig the model but after that the export should be just fine.

As for the edit, it's nice really, but the proportions are WAY off for kid Trunks.
Since you cant make the legs shorter (wont fit the skeleton afterwards) I'd suggest you make the head bigger.
Right now he doesnt look much like kid Trunks's proportions.
 
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thx sv you the best :) and iwil think imove him to krilin ot guldo skelton..
 
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No prob man.
Gohan is a better choice then Krillin, Guldo is also a good choice too but the animations of that character wont fit really well (style wise) on Trunks in my opinion.

Either way I hope you'll decide to release it in the future ;)
 

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