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- Dec 24, 2002
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Ok, 1.1 certainly improved the gameplay, thats obvious. Here are my critisms of this new version.
The sounds are one of my biggest problem. I was disappointed when Final Flash and Rezenko were not given charge up sounds as I had requested. Especially rezenko cuz it would be perfect if there were sounds of Vegeta getting pissed. Also the rezenko firing sound is not linked with the attack, meaning you dont hear it.
I also dont like the new charging sounds for GG, but that I can fix on my own. I also dont like the Ocean View sounds used for some of the characters in the game, but that I can fix.
Gameplay wise I'm disappointed at how ineffective rezenko is. Right click for other characters is FAR better. A fully charged rezenko fires 6 kiblasts in the time any other character can fire 12. Its pathetic, it makes Vegeta weaker not stronger. I only wish the charging time was much faster, so Vegeta could fire rapid amounts repetivley.
I am still annoyed how BA and FB are still screwed up. BA is still a beam and FB is still a ball. This is terribly annoying.
Beam jumping has added hardly anything to gameplay. There is only one reason why, because you can't keep a player targetted while doing this. I have suggested this before, that you should be able to keep a player on target no matter what attack you use.
Thats basically it, thanks.
The sounds are one of my biggest problem. I was disappointed when Final Flash and Rezenko were not given charge up sounds as I had requested. Especially rezenko cuz it would be perfect if there were sounds of Vegeta getting pissed. Also the rezenko firing sound is not linked with the attack, meaning you dont hear it.
I also dont like the new charging sounds for GG, but that I can fix on my own. I also dont like the Ocean View sounds used for some of the characters in the game, but that I can fix.
Gameplay wise I'm disappointed at how ineffective rezenko is. Right click for other characters is FAR better. A fully charged rezenko fires 6 kiblasts in the time any other character can fire 12. Its pathetic, it makes Vegeta weaker not stronger. I only wish the charging time was much faster, so Vegeta could fire rapid amounts repetivley.
I am still annoyed how BA and FB are still screwed up. BA is still a beam and FB is still a ball. This is terribly annoying.
Beam jumping has added hardly anything to gameplay. There is only one reason why, because you can't keep a player targetted while doing this. I have suggested this before, that you should be able to keep a player on target no matter what attack you use.
Thats basically it, thanks.