Mr. Anderson! Surprised to see me?

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i ahve that, thanks anyway

ax, please give me more time before jumping into any conclusions, its still in the wip model state and still taking crits and will back track here and there
 
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He's got the UBER-POINTY SHOES OF DOOM!

More like boots. Shoes like those do not, well, scale up like boots. And the front is pointy, it needs to be flattened a little.
 
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Ahh comparing your model to turner's (yeah thats the one) i finally found the big differences
- your head is too tall
- bring out the eyebrows more or deepen the eyes
See how that works out..
 
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Youve just made him look too young. Did a quick paint over, Its not acurate. Its jus to show you the difference.
 
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cool mr ray, but other than the hair there really isnt anything else i can do but take it to zbrush or something
 
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well uhh did you try scaling the vertically and bringing out the eyebrows?
 
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That is a very nice model!
But it doesnt look like agent smith to me... =o dunno whats missing but agent smith has a special look, heh, usually all agents look alike...heh

Have you used refs? =P
 
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Forehead a tad big? Not too sure about that.
The model is looking good but Ray is right, he should look older :p
 
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DarkSniper said:
oh trust me he will look older when i move onto the next stages after i tweak more stuff on this =)

*slight update with the face

http://img144.imageshack.us/img144/737/face10ln.png
Still not doing it, You don't even have the basic shape of his face down. It's not going to matter how good "the next stages" are if you don't have the shape and proper polies in place to use zbrush or whatever you plan to.
 
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DarkSniper said:
oh trust me he will look older when i move onto the next stages after i tweak more stuff on this =)

*slight update with the face

http://img144.imageshack.us/img144/737/face10ln.png
Looks great DS... however, you'll notice that the actor has a very pronounced brow bone structure; making his eyes appear to sink in a bit too far. I think the other model captured that feature almost perfectly. Also, his cheeks puff out a little bit on the sides, keep that in mind. Keep working on it though.

I think Im gonna start Neo :)
 
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Growler said:
Looks great DS... however, you'll notice that the actor has a very pronounced brow bone structure; making his eyes appear to sink in a bit too far. I think the other model captured that feature almost perfectly. Also, his cheeks puff out a little bit on the sides, keep that in mind. Keep working on it though.

I think Im gonna start Neo :)
What does it matter if he's wearing glasses?

I think Neo should be goku and Smith should be Vegeta. (I.E release them esf >.>)
 
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TeKNiK said:
Still not doing it, You don't even have the basic shape of his face down. It's not going to matter how good "the next stages" are if you don't have the shape and proper polies in place to use zbrush or whatever you plan to.
second that

._. tek you always where a mood killer...
 
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/sigh

your trying to define too much internal detail, and not the silouhette.
 
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Mad_AxMan said:
/sigh

your trying to define too much internal detail, and not the silouhette.

Soo right =\
 

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