Milkshape 1.7.2 Released!

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Yup, it's true

"MilkShape 3D 1.7.2 released!
-- Thursday, Oct 28 2004

This version can import and export Max Payne 2 KF2 and SKD files. A lot of smaller bugs have been fixed and the 3rd party plugins have been updated.

Here is what's new:


material names memory leak > 32 bytes
assign material, no groups selected -> warning
select vertices without triangle -> backface only must be ignored
MS3D ASCII Importer bug fixes
MS3D ASCII Exporter: export no empty names
.ms3d file association
File->New: resets all viewports
SDK: spheremap flag support
SDK: camera pos/orientation support
installer: write installation path to registry
Max Payne 2 support
2. texture filename can be edited again
fixed: transparency problem with DDS textures
Ctrl+'Delete Selection' deletes faces only (no vertices)
added: msSubDivide2 by coldlamper
updated: msModelInfo by scorpiomidget
updated: msXExporter by John Thompson
added: msZero.dll: zero joints by Ioquan
added: Doom3 MD5Mesh importer by sanjo
added: LucasArt's .3do importer by Zy
added: dotXSI3 exporter by Neil 'Jed' Jedrzejewski
updated: General Map Exporter 2.2 by Rat
added: Ghoul2 GLM Exporter by Bermshot
added: Maya ASCII .ma importer by mijacs
added: POV-Ray 3.5 Include File exporter by Neil 'Jed' Jedrzejewski
added: SMD Adjust Keys Plugin 2.1.0 by Rat
updated: Tile texture mapper tool plug-in 1.2.0 by Mikko Rytkönen
added: Warcraft III MDX Importer v1.1 by UniKorn
updated: Yafray plugin by mijacs "

DOWNLOAD HERE ^^

W00T Doom3 Md5 mesh importer =P
 
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WOOT!!!:D:D:D
Thanks for awaring me cause I dont usually check their website ;O.
 
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Heh, i found out about 1.7.1 last week xD
And it's full of bugs, i hope this one is bettah =P
 

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