Maximum explosion radius

Good or bad Idea?

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Well i was thinking, and i think it would be a good idea to have a maximum explosion radius on each atack. for example, a kamehameha could never have a larger exploion radius than (lets say 200 feet), where a Final Flash could never have a larger explosion radius than (lets say 350 feet).

Simple idea i guess.

Good or bad?, if bad plz explain why.
 
brainfeeder
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its a good idea and a bad one.

yes, you prevent large explosions from crashing your comp (unless they never do) which is my point, and how blasts can be annoying at a certain PL because of their enormous radius.

but, you take away the fun of nuking half the map and all the noobs who pester you by constantly swooping with melee and still end up missing you.

which makes it more of a bad idea to me.
 
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yeah pissing the n00bs of, is the fun of the game
and killing the whole map is another fav of me :)
SO BAD IDEA ;)
 
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Yeah like we and Prozac were doing about 20 minutes ago :p

Full Power SSJ Kamehameha's MUWHAHAHAHAHAHAHA

And you couldn't have limited Explosion radius for the simple fact is. Each attack in the show/series was never the same on Damage, the more powerful the person is the more damage the attack was.. and the mod is like that.
 
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Ah my favorite thing to do is a fully charged finishing buster(trunks) while on turbo and while there power stuggling with it boom another one heading at them.
 

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