map ready v2

New Member
Joined
Jul 27, 2005
Messages
336
Best answers
0
so now i've used most of your advices :
heres the !final! version of it:
pic1
pic2
pic3
pic4 pic5 pic6 pic7
pic8

just forgive me not compiling it with the hullfile:
1:it's not that important on that map ;P
2:whenever i compiled it with hullfile:
1:esf crashed
or 2:it loads the map and then-nothing XD

enjoy and open for crit. :yes:
 
New Member
Joined
Jun 18, 2005
Messages
807
Best answers
0
That's good im gonna get that one. Good job on it.
 
New Member
Joined
Jul 27, 2005
Messages
336
Best answers
0
MC said:
You just need to spice up the front of the Kame house as it looks funny in the first screenshot. The roof looks like it is just painted on the slopes of the brush.

Best picture I could find: http://db.swnetwork.nl/Beeldmap/KameHouse.jpg

Also what is with screenshot 7? 2 sections of the skybox are really dark.
it's the dragon of evm :laff:
edit:about the roof thing:
as i said it's the final version of it!
i will change nothing know cause i'm tired of fighting with this map! ;P
i alredy had a cs map to finish it's the whole chayenne mountain complex!!
 

MC

New Member
💻 Oldtimer
Joined
May 24, 2003
Messages
3,989
Best answers
0
Location
United States, Florida
My apologies. A lot of people who release final releases sometimes tend to go back and fix their maps so I thought I should say something.
 

Users who are viewing this thread

Top Bottom