Look what the Ready brought us

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sexy stuff as always DJ =P but... are those candles on teh floor o_O?
 
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Hey, does that means if i bug you with stuff you would make it as well?
^ Haha! XD
...Doubt it. >>

Annnyways, I like what I can see in this map. Sweet job.
 
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Davidskiwan said:
sexy stuff as always DJ =P but... are those candles on teh floor o_O?
theyre torches
I needed some more light sources .. so >_>
 
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I didn't notice them until now.

They look like tiny birthday candles. Lmao
 
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woot, looks sexy, maybe my first character will be 18 =O lol Good job ;)
 

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hmm, her legs look kinda strange from that point of view
 
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Nice map DJ-Ready! I got to ask a question about it though.....Will you be able to go out of the cave on that map, or is the map suppose to be focused on the cave?
 
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Mccdbz5 said:
Will you be able to go out of the cave on that map, or is the map suppose to be focused on the cave?
Im not 100% sure about that yet
 
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HEy, that actually reminds me of geoarena, I remember it from beta 1.1, it just looks a bit different, I used to like that map, I always hid in the dark parts and kiblasted the guys into glory. :)

Oh, btw, like that model of android 18, looks cool.

Do you guys remember the high powerlevels we could get in the previous versions, I once got 600,000,000, don't remember how though, think it was a bug.
 
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799.999.999 is still the maximum in ESF, it hasnt been changed unless you play EVM :p
 
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Technically you can go higher in ESF by using the powerlevel editor. However if you raise it higher than 799,999,999 and you turn your aura on it'll hit 999,999,998, and when you turn it off it'll be back at 799,999,999, regardless of what you changed it to.

I like the idea that this map is trying something different, but won't it be awkward to fight in? I mean you need loads of open space to fight properly in 1.2.
 
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Nice map, love the lightning. But Ravendust, isnt the melee being changed in 1.3? If so, who knows, fighting might be alot easier in smaller spaces.
 
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Map is sexy.... #18 is going to have a field day on that map. So many twists and turns, and her having that one huge advantage....
 
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Only advantage I could think of is not losing ki when flying around...

Anyways, the map looks incredibly good. I like maps that have a sorta cave feel to it.
 
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Ravendust said:
but won't it be awkward to fight in? I mean you need loads of open space to fight properly in 1.2.
actually there is alot of space to fight :)
 
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That is the hottest thing ever. Conversely, I can see my FPS not being the hottest thing ever when this map goes to the testers lol. Ow, this map steals my megahertz :p

-Karrde-
 
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that water looks ace, the way it fits in and the pattern
 
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yeah, with each release the teams work looks more professional, and it isn't even their jobs!
They are even better then some games out there, the water looks great, the cave with the light shining in, and android 18, best ever, keep up the great work! :)
 
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MMm, lol. As said above about the "candles".. Yea, it looks like mini candles, you better watch your step on those. DJ, how come you added those small ... thingies anyway
 

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