How to.....!

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Ok i have a question How to Remove Stuff on models like Trunks jacket,
pants,clothes,and so on and how to take of some (skin) i mean making it better or so... :rolleyes:

plz help id realy wanna know so i could make my Dream come true
make a Chibi Trunks :shocked: (skinned)


thx plz anwser and plz dont close.. untill i have anwser
plzz.... :talk:
 
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Well Yea first place then Skin it...and other charachters to like i wanna make Goten..
well i want much more.. :)
 
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you cant cut is coat of him its part of the model
 
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You can't cut his close unless you have milkshape 3d =)
 
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Well if you wanna take the "clothes" off a model, you do realise that there arent any arms/legs/bodies hiding underneath right? You'd need to either A. Delete the clothing areas and make your own limbs in their place or B. Pull verts around untill the clothes look like a regular, unclothed body. Then you'd have to completely re-do the UV mapping because it'd be either deleted or totally screwed. Either way you'd be much better off making your own model from scratch.
 
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Ok i got Mikssahpe to but how i open a Mdl file in it??
if i cahane it to ms3d it wont open invalid format...
How then...
 
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decomply the model and the open the smd file.
 
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but i recommend you copy the model's folder to another place and edit it there...you din't want to screw up your original model...
 
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decomply what do u mean by that?
and open smd file?? Milkshape onley opens Ms3d files?
 
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First you open MilkShape. Then click Tools > Half-Life > Decompile Normal HL mdl File. Select the trunks model and click ok. Wait a few seconds then click File > Import > Half-Life SMD. It will automatically open up in the decompiled models folder. Search the list of SMD's and once you find one that should be trunks.smd open that. It will promt you asking what to import, make sure all the items are checked, then click ok and your done.
 
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lol he has exactly the same problem now as i had :p and i still have it :( i really hate making models in milkshape... it`s so hard for a beginner like me... i tried to make a model a few times but everytime it ends up with UNINSTALL MILKSHAPE3D AS FAST AS POSSIBLE :p it`s just nothing for me.. i`m better in making sounds and RE-SKINNING.

Back on toppic..

sorry i can`t help you :p
 
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Goto where you clicked to decompile it then click Generate .qc file. Then save it in the folder as trunks.qc. Then click File > Export > Half-Life SMD, save it in the same folder as the decompiled model as trunks.smd. Then goto Compile .qc file and it will open the folder, select the .qc file you saved then click ok. It should compile correctly.
 
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hmm i gonna try that to :) thanx YSG you have not only helped Killu14 but also me :D
thanx alot
 
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Okey i got it and it saved fine but still How to make it to MDL!!! fail
 
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