How about this . . . .

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How about beam dust and water trails like in the swoop function?

I think that would look cool. If goku shoots a kamehameha through the water, the water should "fly" away. Do you know what I mean?
The same for generic beams.

And the "flying" water should be more the greater your ki charged in the attack is.

I say "fly" because I'm german and I don't know the right word. :laff: :laff:
 
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I think you mean that the massive amount of power in the beams pushes the water away from it... I don't see it happening, but it might.

Seems more like an HL2 thing, though :)
 
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It can be possible, since they did it with swooping above above water, might be a thing to add to my extreme graphics cvar, so people with lower end pc wont *****.
 

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nah i dont like idea. i think it would lag a lot.
 
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Sierra Sonic said:
It can be possible, since they did it with swooping above above water, might be a thing to add to my extreme graphics cvar, so people with lower end pc wont *****.
I know it's possible to make a little ripple in the water, but he's talking about actually moving the water itself...... Think Jesus.
 
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Dude swoop above water, the water flys apart in partical form. :/
 
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THE HARBITER said:
How about beam dust and water trails like in the swoop function?
Wolf Devil... better read the whole post next time :S

I think this would be a cool idea, and since they already did it with the swoop thing, it shouldn't be too hard to implement.
 
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Hmm, me agrees with Navanax, but don't expect it soon or even at all, it's just some eye candy, i'd rather see advanced melee or more transformations instead of this.
 
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hmmm he is only making useless post always says something else about the tread :S

on-topic: i like the idea (i was sson going to suggest it my self but then i saw that u did lol), why not make it that u can "check" (with a X) a box so u can enable it and disable it so it could be less lagging and all
 

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