Help!!

Lost in space
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What do y'all think is the face limit for a map if i want it to have a good rspeed?
 
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The most W_poly you should get is 1800, try not too go that high though, lower end pc's might still lag, but that's still okay.

Well the e_poly's limit is a bit higher, Mine is usually 5000, I'm not sure how high that should go though...
 
Lost in space
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Thanks! Now another one: For a good performance what's de model number (how many or few models should be in a map)?
 
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models count towards eploy, epoly = entity polygon, so anything that is tied to an entity or a model, etc. counts towrads your epoly, so normal terrain or buildings and stuff go towards wpoly.
 

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