Goku-Finaly almost finished

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here u go guys........the polycount is around 2200 polys i think.......Dunno ill check later......enjoy :D
 
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Like said, feet need to be fixed and the forarm blue part.

so far its well done for your avarage.
 
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its perfect! just scale the arms and neck a bit theyre 2 thin ,and the blue part in my opinion its going to look perfect with the fists
 
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Looks pretty good, except for the feet and neck. Nice model.
 
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His feet and bottom part of his legs are straight up and down but the rest of his leg arches forward. His body also arches and then comes back to make that big part on the back of his neck line up with his heels. It just looks a little odd.

Just move the top 1/3 of his legs and boots forward to line up better with the rest of his body. Also fix the back of his neck by his shirt by making it smaller in the side view and also make his back in less of a slant.
 

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here u go guys........the polycount is around 2200 polys i think.......Dunno ill check later......enjoy :D
There's a lot of not needed polygons, plus it's pretty messy.
The arms should be thicker.
The bottom of the pant legs is much baggier than the upper pant legs.
It also looks like Goku is sprouting a hump on his back (visible in the side shot).

Other than that, this model is coming along nicely.
 
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my drawover. Just my opinion on what I would fix.


Lift the vertexs in the area i pointed out on the hair.
 
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my drawover. Just my opinion on what I would fix.
You made some minute changes there (and the hair is still wrong) tweaking what you've outlined wont fix anything (except for the back)

That said, here's my own half-assed drawover, I would have searched for a ref, but I couldnt be bothered when I didnt find one right away.



I was going to do the side view and the rest of the body, but I'm pretty lazy.

Anyway hope this helps.
 
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Thank u guys for the drawovers.........
Ill try my best and fix the pointed areas ;D
 

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