Gohan

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(NEW UPDATE)

And here an older pic where the model looks uuuggglllyyy because the strange settings i made :\ :


(OOOOLLLLLLLDDDDD update)

It´s not planned to be for any modification!!!
I first wanted to make a BROLLI model, but than I changed my mind because of some special reasons.
The polycount is that high, BECAUSE i modeled it in a smooth structure.
1. That don´t mean i have wasted polys or anything like that
2. That also don´t mean that my polystructure is bad now it´s just SMOOTH! It´s the same like you use instead of a 6 slices cylinder a 8/10/12/14 slices cylinder or something like that.
It will maybe never be skinned.

Credits: MEEEEEEEEEEE


EDIT: ONLY COLOURED POLYS!
 
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he looks abit flat O_O

i mean he looks like he is holding his breath for an inspection or something O_O

but its a very nice model, but i think he could look flat because his head is to low to the body, make it higher (but that MO)

but it looks in scale other wise good job looks nice :)
 
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I like it. I really like how you did the mouth, most users just make a flat mouth, your looks much better! Can we see a wire?
 
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is that a shadow or his mouth? it looks like he's about to suck on something.
 
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it looks like he's about to suck on something
:shocked: <-- gohan

lol i was about to say the same thing unkown

back on-topic it really looks good i hope it gets skinned and put in a game preferably esf :laff:
 
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looking good, get a kewl skin on him will look better...

On an other note: Most DBZ models made now all look bad ass, cept when its made by a noob... then it just sucks balls
 

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