Fade effect ?

1.21 Gigawatts!
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well you know when ur close to the wall and ur character is to close to wall and u cant see over it or let say some one hits you can u end up close to the wall and u can see over it, with this fade effect ur character whould fade when u come close to the wall and u whould see tru it and when u move from the wall i dont know maybe 3 or 4 steps it whould go back to normal. This whould give better view and better evading your enemy
 
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But the view goes into first person if you get to close to a wall.
 
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...i am thinking to much on tenkaichi 3 xD but anyway it whould be kool that character whould fade without goin in to 1st person
 
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In my opinion, this would be a waste of the dev team's time. I would much rather see some progress on the new melee system or the transformations, or something that helps to define the gameplay.
 
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But it only goes into first person view cause the model moves so close that the camera cant move backwards anymore. Then it autothrows you into first person untill you make enough room betwean you adn teh wall so the camera can move.

Now if the camera could moove through walls that would be a difrent story.
 
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Me to, melee is more important, still its a sugestion.
 

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