Exploding Beam Struggle

Back from the shadows
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May 1, 2006
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Wow, can't remember last time I posted. Feels like going back in time to my mid 20's.

Anyways, while watching Goku vs Golden Frieza I noticed beam struggles that aren't going anywhere seem to explode.

How about adding this feature to slow beam struggles?

I don't know how it works in Final. In 1.2.3. I remember some beam struggles took a long time to cross the entire map.

Giving it a nice shiny sprite or particle animation and a generic explosion might be a nice and quick way to end it.
 

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