aura
weapon_bigbang
func_wall
func_wall_toggle
func_conveyor
func_illusionary
func_monsterclip
func_rotating
func_pendulum
weapon_burningattack
env_global
multisource
func_button
func_rot_button
momentary_rot_button
env_spark
env_debris
button_target
candy
weapon_candy
item_dragonball
weapon_charged
weapon_controlled
weapon_deathball
weapon_destructodisc
func_door
func_water
func_door_rotating
momentary_door
dragonball
weapon_dragonball
info_target
env_bubbles
beam
env_lightning
env_beam
trip_beam
env_laser
env_glow
env_sprite
gibshooter
env_shooter
test_effect
env_blood
env_shake
env_fade
env_message
env_funnel
env_beverage
item_sodacan
env_model
spark_shower
env_explosion
explodingattack
weapon_eyelaser
weapon_finalflash
weapon_fingerlaser
weapon_finishingbuster
fog
weapon_friezadisc
func_breakable
func_pushable
weapon_gallitgun
weapon_genericbeam
guidedattack
world_items
item_suit
item_battery
item_antidote
item_security
item_longjump
item_sensubeanbag
weapon_kamehameha
weapon_kametorpedo
weapon_kiblast
light
light_spot
light_environment
magicattack
game_score
game_end
game_text
game_team_master
game_team_set
game_zone_player
game_player_hurt
game_counter
game_counter_set
game_player_equip
game_player_team
weapon_masenko
weapon_melee
weapon_melee
monstermaker
weapon_mouthblast
info_node
info_node_air
testhull
node_viewer
node_viewer_human
node_viewer_fly
node_viewer_large
player
monster_hevsuit_dead
player_weaponstrip
player_loadsaved
info_intermission
weapon_powerbeam
powerstruggle
weapon_regeneration
weapon_renzoku
scatterattack
scattersplit
weapon_scatterbeam
weapon_scattershot
scripted_sequence
aiscripted_sequence
scripted_sentence
monster_furniture
bean
weapon_sensu
shenlong
weapon_shieldattack
weapon_solarflare
ambient_generic
env_sound
speaker
soundent
weapon_specialbeamcannon
weapon_spiritbomb
info_null
info_player_deathmatch
info_good_start
info_evil_start
info_player_start
info_landmark
DelayedUse
weapon_sword
func_friction
trigger_auto
trigger_relay
multi_manager
env_render
trigger
trigger_hurt
trigger_monsterjump
trigger_cdaudio
target_cdaudio
trigger_multiple
trigger_once
trigger_counter
trigger_transition
fireanddie
trigger_changelevel
func_ladder
trigger_push
trigger_teleport
info_teleport_destination
trigger_autosave
trigger_endsection
trigger_gravity
trigger_changetarget
trigger_camera
weaponbox
infodecal
bodyque
worldspawn