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✔️ HL Verified
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- Feb 14, 2004
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Hi, I've been thinking:
What if there was a round gameplay (Like Counter-Strike, America's Army etc.) in ESF and a round would end once an oppent, or an entire team
get's to their death limit?
Example:
Team Good: Goku, Vegeta, Picollo
Team Bad: Cell, Buu, Frieza
After Goku dies like 5 times, he will not respawn again and will be only observing till he's friends are dead or the oppent Team is destroyed.
That's good for a serval reasons:
1. You value more your "life" because they are more meaningful now (If you run out of deaths fast, you wait more) and the battle is more intense and meaningful
2. It sets a clear goal: Defeat the entire oppent team and you get a team score. (Good for clan wars too)
3. Remember it is only a gameplay mode so players join this kind of a server on their own will
Another suggestion is to have the same gameplay mode with a twist:
Have each character a different Death Limit.
Example:
Buu can die like 20 times before he cannot respawn again (since he's fight abilities ain't so great, he can take more damage before going down). - This is just a draft idea you can rhythm on.
Cell can die like 10 times before going down
Goku can die like 8 times before going down
Vegeta too.
This keeps the fight long but doesn't make it "an endless meaningless fight" since: this could be implemented to a "Last Man Standing" Mode and the Last Man Standing
would get a special score.. let's say "King Of The Round" score category. (This will also motivate players to kill 'em all and be that Last Man Standing. While the rest of the characters that have already died beyond their character's Death Limit, will watch. This might put a crown or something above the head of winning player or something.. and be seen above he's head the whole next round or something - rhythm on it too.. )
AND AGAIN! This is important! It is only a gameplay mode so people join in to the game only if they are willing to go with the server's gameplay. And I think those Ideas truely give you a great fight experience.
If you guys also ever considering adding Achievements to ESF, this would go real nice with it.
Sooo...
What do you say? :smile:
What if there was a round gameplay (Like Counter-Strike, America's Army etc.) in ESF and a round would end once an oppent, or an entire team
get's to their death limit?
Example:
Team Good: Goku, Vegeta, Picollo
Team Bad: Cell, Buu, Frieza
After Goku dies like 5 times, he will not respawn again and will be only observing till he's friends are dead or the oppent Team is destroyed.
That's good for a serval reasons:
1. You value more your "life" because they are more meaningful now (If you run out of deaths fast, you wait more) and the battle is more intense and meaningful
2. It sets a clear goal: Defeat the entire oppent team and you get a team score. (Good for clan wars too)
3. Remember it is only a gameplay mode so players join this kind of a server on their own will
Another suggestion is to have the same gameplay mode with a twist:
Have each character a different Death Limit.
Example:
Buu can die like 20 times before he cannot respawn again (since he's fight abilities ain't so great, he can take more damage before going down). - This is just a draft idea you can rhythm on.
Cell can die like 10 times before going down
Goku can die like 8 times before going down
Vegeta too.
This keeps the fight long but doesn't make it "an endless meaningless fight" since: this could be implemented to a "Last Man Standing" Mode and the Last Man Standing
would get a special score.. let's say "King Of The Round" score category. (This will also motivate players to kill 'em all and be that Last Man Standing. While the rest of the characters that have already died beyond their character's Death Limit, will watch. This might put a crown or something above the head of winning player or something.. and be seen above he's head the whole next round or something - rhythm on it too.. )
AND AGAIN! This is important! It is only a gameplay mode so people join in to the game only if they are willing to go with the server's gameplay. And I think those Ideas truely give you a great fight experience.
If you guys also ever considering adding Achievements to ESF, this would go real nice with it.
Sooo...
What do you say? :smile:
Last edited: