DBZ tenkaichi 2 again

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Damn i got this game now, the intro vid really laks at quality, the figting scenes look like yo old granpa got no bones anymore and trys to fight, somekind of.

Anyway im playing like the first scens... and hell, i cant even get 1 bar of radditz down, he always makes faster combos and that stuff, crazy, especially somehow it says that radditz is level 77 and me only 08,

so here i will love to get some help by sv and mogwai xD

ill post some more reviews later.
 
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Lol, have you tried Training or Practice or whatever? x3

Maybe try turning down the difficulty level?
 
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PiXel said:
Damn i got this game now, the intro vid really laks at quality, the figting scenes look like yo old granpa got no bones anymore and trys to fight, somekind of.

Anyway im playing like the first scens... and hell, i cant even get 1 bar of radditz down, he always makes faster combos and that stuff, crazy, especially somehow it says that radditz is level 77 and me only 08,

so here i will love to get some help by sv and mogwai xD

ill post some more reviews later.

HOW did you got it ??? =O Since we both are here in Germany ^^
Amazon gives me an sending date for the 20.10.06 on friday =O
or youre playing an demoversion ???.
 
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nah im playing the japanese version, just buy swap magic and then play homebrew games ;) i bough it actually for making own ps2 games play but owell. You just get a cd =D withouth modding!

well i got over the saiyan saga, actually i got more into the training area yeh, 0/ games rules! just the scene animations are so cheap, i wish they would do all scenes as the anime scenes just in 3d ya know.

Awesome! i love it.
 
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PiXel said:
Damn i got this game now, the intro vid really laks at quality, the figting scenes look like yo old granpa got no bones anymore and trys to fight, somekind of.

Anyway im playing like the first scens... and hell, i cant even get 1 bar of radditz down, he always makes faster combos and that stuff, crazy, especially somehow it says that radditz is level 77 and me only 08,

so here i will love to get some help by sv and mogwai xD

ill post some more reviews later.
LMAO LOL. Have you even seen tenkaichi 1's opening? ****.. I suggest watching it THEN rethink your post.

And.. umm.. Some of the battles you are SUPPOSED to lose.
PiXel said:
nah im playing the japanese version, just buy swap magic and then play homebrew games ;) i bough it actually for making own ps2 games play but owell. You just get a cd =D withouth modding!

well i got over the saiyan saga, actually i got more into the training area yeh, 0/ games rules! just the scene animations are so cheap, i wish they would do all scenes as the anime scenes just in 3d ya know.

Awesome! i love it.
Moar like, hay guys; I'm playing a pirated version lawl. If you were developing PS2 games; you'd have the PS2 dev system. DUrrrrr.
 
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Really? Wow, I actually like that...it's a lot better to be destined to lose than to beat a super-tough enemy and then see your character worn out in the cutscene with the opponent looking like he won the match. Makes much more sense and adds so much more depth. But then, what is the objective? Stay alive for so-and-so minutes?

Oh, and SV, I've got a nice little request:

I'm dying to know how good the ai in this really is. Could you match-up Goku and Vegeta as computer players and have them duke it out on highest ai settings? I get the feeling we'd all be blown away by the DBZ-ishness of the fight!
 
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SSJ4 FTL, ssj3 and majin vegeta wud be better D:
 
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I bet you if you read what it told you about the first scene you're supposed to survive for X amount of time rather than beat him.
 
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Not in the game, well at least not in tenkaichi 1, ssj2 vegeta vs ssj3 goku wasnt that much different. I doubt its going to be incredibly different in T2.
 
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Man.. i don't really like the aura too much, but the beam's look so detailed. The sound effects are amazing as well. Along with the japanese music, it really does look like an episode of DBZ.
 
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I hated those survival missions.

Glad they're gone. <3
 
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Shiyojin Rommyu said:
I hated those survival missions.

Glad they're gone. <3
lol i feel ya. Trying to pummel your opponent for like a minute and not giving them a chance to attack or to run away for a min XD And they can ****ing kill u in 2 hits -_-
 
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hmmm actually i just ended this saga, guys, i used 3 times to kill 100% frieza. This game is tacticly awesome but boring, to beat frieza 100% you always need to be next to him and load once or better twice a special attack so he loses 2 bars fast. Otherwise is you?re to far away he will be able to shoot 2 disks you cant make them miss as you lose 1 bar of them.

The game is somehow difficult but sometimes easy to play. the only thing i dont like that there are no exiting sequences as no End sequence.

Also the game is stupid also, i mean, how can you , when you got full life and not even damaged and you beaten the enemie, lay on the floor completly damaged, almost dead and the enemie isnt even hurt it anyway. its logicly so unfair lol. Also Hilariuos is, when you fight the last frieza transform you fight in a damaged locatin, but befor there is no squence where it happends, as when you win, you get back to The normal namek map (undamaged)

stupid lols


Also im claiming abit about that the game reallly takes soo long... awwell, ill bet get playing on.
 
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PiXel said:
hmmm actually i just ended this saga, guys, i used 3 times to kill 100% frieza. This game is tacticly awesome but boring, to beat frieza 100% you always need to be next to him and load once or better twice a special attack so he loses 2 bars fast. Otherwise is you?re to far away he will be able to shoot 2 disks you cant make them miss as you lose 1 bar of them.

The game is somehow difficult but sometimes easy to play. the only thing i dont like that there are no exiting sequences as no End sequence.

Also the game is stupid also, i mean, how can you , when you got full life and not even damaged and you beaten the enemie, lay on the floor completly damaged, almost dead and the enemie isnt even hurt it anyway. its logicly so unfair lol. Also Hilariuos is, when you fight the last frieza transform you fight in a damaged locatin, but befor there is no squence where it happends, as when you win, you get back to The normal namek map (undamaged)

stupid lols


Also im claiming abit about that the game reallly takes soo long... awwell, ill bet get playing on.
I agree about it being stupid that they forgot to add some of the key cut scenes, like at least showing how Namek got destroyed or something...
That was a big no-no when I played the story mode, but thats one of the 2 only flaws I found.

The game is not difficult, it's not boring either, you just need to know how to play and take you're character's moves as your advantage, for example, SSJ Goku has his after image, if you know how to use it well you can counter most of Frieza's attacks, especialy his disks.
 
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Wow, Frieza's attacks are actually boss-like. Interesting. An SV, what DOES the afterimage do in T2? I remember the option from T1 fr some characters, bu I neve undestood what it did. Is it a teleport that cancels out a homing attack?

Yeah, that's too bad to hear that the cutscenes don't get closure after fights. But I'm sure I saw a cutscene in one of the vids showing Goku finishing of Kid Buu with the Spirit Bomb with actual cutscene dialogue.

So SV, do you unlock SS forms the same way as in T1, and you can then transform to that level with your char. no matter what? And a far as special moves, does each form have it's own specific attacks list, or as you transform/descend, do attacks specific to those forms suddenly become available, or take the place of another (ie: SS Goku's Warp Kamehameha replacing the Spirit Bomb)?

Oh, and tell me, is the SS3 scene all I hope it is? Tell me there was at least a conversation, a npc Babidi, a transformation with added effects and a 5+ second yell sequence, with them in midair and not on the ground! Oh, and if I may ask, what map was it?

Sorry, I've been dying to know.
 
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J-Dude said:
Wow, Frieza's attacks are actually boss-like. Interesting. An SV, what DOES the afterimage do in T2? I remember the option from T1 fr some characters, bu I neve undestood what it did. Is it a teleport that cancels out a homing attack?
You have 2 different Afterimages in BT2 now, SSJ Goku's Afterimage makes you teleport right when the opponent attacks you and you counter him by knocking him down once.
Another type of Afterimage, which Super Vegetto has (my favorite), once you perform it (4 ki guages and press L2+O) you are able to auto teleport 3 times while your opponent attacks you, meaning that if your opponent is sending 3 different attacks at any time you'll dodge them.

So SV, do you unlock SS forms the same way as in T1, and you can then transform to that level with your char. no matter what? And a far as special moves, does each form have it's own specific attacks list, or as you transform/descend, do attacks specific to those forms suddenly become available, or take the place of another (ie: SS Goku's Warp Kamehameha replacing the Spirit Bomb)?
You unlock the SSJ forms as you progress in story mode, just like the story has it.
And yep, the attack lists are getting replaced as you transform or descend.

Oh, and tell me, is the SS3 scene all I hope it is? Tell me there was at least a conversation, a npc Babidi, a transformation with added effects and a 5+ second yell sequence, with them in midair and not on the ground! Oh, and if I may ask, what map was it?
No speacial SSJ3 cut scene I'm affraid, again one of the big dissapointments in the story mode.
The cut scene only showed Goku, already in his SSJ3 state, talking to Babidi and Buu, yeah from what I remember they were at the sky and the fight took place on the islands stage.
 

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