You mean constant lag?
:EDIT:
Now, it wouldn't be a bad idea if that would be used with frieza in his 4th form... the "hit the core" thing. Just make the entire map dark or something (hell I've seen it done in evm so
) and then a timer shows up. IF FRIEZA DIES BEFORE THE TIMER ENDS, the whole thing gets cancelled. This could be a special deathball, apart from the one he already has, so it wouldn't screw the original one up. It'd take a bunch of time to charge up (20-25 seconds maybe?) and like a whole minute for the "planet" or map to "blow up" (entire screen goes white in player's view - like solar flare) and goodbye =P. A bit more of an eye-candy than an actual USEFUL feature, I guess... Plus, the noobs wouldn't overuse it or spam with it bcos.. well... they're noobs. They probably wouldn't dominate melee yet, for example, which is an effective way to kill some1 nowadays. Beams can be dodged, so bleh.
Now, it'd be kinda illogical to shoot the damn thing at the "roof" of the map or whatever, so u might create an entity in each map, located in the center of the map (core). once that entity is hit with the deathball, sayonara map if the players don't kill the frieza user in time.
Oh and another thing: if there are more than one friezas in the map, try doing a "switcheroo", like in CS (which terrorist gets the bomb and when). Something random.
Once the deathball is used, make a 20 minute break before another or the same frieza can use it.
lol I guess it's harder to do it than to write it, but I leave that choice up to u guys.
I think it'd be a cool feature.
Oh and btw, the frieza class's teammates will not be harmed unless friendly fire is on.