Chrono Trigger's Chrono

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Update :bump:


[Chrono, Draft II | Chrisknyfe | GMax]
Here you peoples go, fresh off the griddle. :D BIG CREDS to Almighty_Gir for his wonderful reference images. He is the reason that a crappy model is no longer crappy. Halleluja. :D

EDIT: If I don't put this list here, I'll never read it.
  • Add more wrinkles to the sides of the leg, sock, and boot.
  • flatten (a.k.a. delete the verts on) the sole of the boot.
  • Boolean op. the ears to head.
  • adjust fit on headband
  • make headband ribbons
  • final Corp adjustments, skinmap, mirror and weld.
  • wrinkle and adjust the Gi.
  • create, skinmap and attatch the purse (*chuckle*)
  • create sword and sheath, skinmap all
  • boolean op. head to Corp, then detach. Skinmap head and face.
  • make scarf
  • optional: reduce polies by collapsing
w00t! more work for me!
 
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Hey not too shabby. That would be awesome if you got it into ESF.
 
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ahaha they arent my images, i just found them :p one crit tho, delete the left side (as we see it) and mirror the right, because assigning a skelly to that would suck ass hard...having to rig one arm backward lol
 
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oops haha wtf was i looking at??? im such a dumbass...
 
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thats where i found his ref!!! haha i closed the window before i got the name and forgot what i searched for... thanks kama :D
 

L

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Here, Taken From The Same Site, Better Then The Other's ,


 
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[Chrono | Chrisknyfe | Gmax | Polycount: 3205]
Updates. Enjoy. I know, the polycount is Horrendous. That can be fixed after the fact.
 

L

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Wow Man, Lookin Way Better Then Your First Draft, You Using Those Reference's I Gave You :] lol
 
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the sword may be rounder, the rest looks good.
btw, what is the poly of the sword?
 
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Heh, Nice work.

Sword looks good, ImKongKong had a point to the design of the clothes and face. Hope the rest goes just as good as it is so far. Heh, would be nice to see you form Glenn, out of frog form, I've only seen a sprite made, long green hair. I'll have to find it again one day and show it to you. Anywho, peace.
 

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