Lost in space
💻 Oldtimer
heheh, get it? "block"-back.
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Shut up. the idea's pretty simple. you can block a hit while your in knockback, as long as your cross hair is facing your opponent when you do it. (hence, "block"-back. lol, I love me)
if you manage to block a combo, you don't take much damage and you don't fly back nearly as far. thought it might bring more of a tactical edge to the battles. maybe some hope too the newbies as well.
of course, just like normal block, it'll be hard to pull off if your opponent is good. but, hey, should make fighting alot more fun if its not just about that second hit, right? you'll forced to pull out those fancy-ass combo's in order to avoid getting your attacks blocked.
animation, if hit, is just like the normal one. maybe with a little more substance to it, though.
...
Shut up. the idea's pretty simple. you can block a hit while your in knockback, as long as your cross hair is facing your opponent when you do it. (hence, "block"-back. lol, I love me)
if you manage to block a combo, you don't take much damage and you don't fly back nearly as far. thought it might bring more of a tactical edge to the battles. maybe some hope too the newbies as well.
of course, just like normal block, it'll be hard to pull off if your opponent is good. but, hey, should make fighting alot more fun if its not just about that second hit, right? you'll forced to pull out those fancy-ass combo's in order to avoid getting your attacks blocked.
animation, if hit, is just like the normal one. maybe with a little more substance to it, though.