Cunning as Zeus
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โ๏ธ HL Verified
๐ป Oldtimer
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::The Dry Stuff::
Developer(s): Bohemia Interactive
Distributor(s): Steam
Engine: Real Virtuality 4
Platform(s): Microsoft Windows
Release date(s): Q3 2013
Genre(s): Military simulation, tactical shooter, open world
Mode(s): Single-player, multiplayer
Media/distribution: Optical disc, Digital distribution
Distributor(s): Steam
Engine: Real Virtuality 4
Platform(s): Microsoft Windows
Release date(s): Q3 2013
Genre(s): Military simulation, tactical shooter, open world
Mode(s): Single-player, multiplayer
Media/distribution: Optical disc, Digital distribution
::The Hell is Arma?::
"Arma 3 will be the latest instalment in the Arma series by Bohemia Interactive Studio. It is a comprehensive military simulator that aims to create an authentic recreation of modern warfare that is accessible to the public. The series is built around Bohemia's Real Virtuality engine, which besides being used for the Arma line of games, is also used in their commercial military training simulator, Virtual Battlespace 2.
Arma 3's predecessor, Arma 2 (And it's expansion, Operation Arrowhead), was mildly successful at launch, and impressed reviewers with it's scope and it's sandbox nature, but it was criticised for it's lack of quality singleplayer content, steep learning curve, and for being a little rough around the edges. It's extensibility and mod tools, however, allowed players to create ambitious mods that pushed the engine to it's limit (such as Advanced Combat Environment, an extremely realistic overhaul mod. Play with goons playing ACE, added dozens of new units and custom maps, and allowed Dayzmod to come to be. I won't say much about Dayz, other then that it put Arma 2 on top of Steam's bestsellers, which presumably gave Bohemia a helpful boost of capital for the development of Arma 3, and that Dayz will not be released for Arma 3, but instead will instead be made into it's own standalone game."
Arma 3's predecessor, Arma 2 (And it's expansion, Operation Arrowhead), was mildly successful at launch, and impressed reviewers with it's scope and it's sandbox nature, but it was criticised for it's lack of quality singleplayer content, steep learning curve, and for being a little rough around the edges. It's extensibility and mod tools, however, allowed players to create ambitious mods that pushed the engine to it's limit (such as Advanced Combat Environment, an extremely realistic overhaul mod. Play with goons playing ACE, added dozens of new units and custom maps, and allowed Dayzmod to come to be. I won't say much about Dayz, other then that it put Arma 2 on top of Steam's bestsellers, which presumably gave Bohemia a helpful boost of capital for the development of Arma 3, and that Dayz will not be released for Arma 3, but instead will instead be made into it's own standalone game."
::The Story So Far::
ARMA 3 is set in the near-future, during the mid-2030s, where NATO forces deployed in the Greek islands of the Aegean Sea are trying to hold off a massive Iranian military offensive from the east. During the singleplayer campaign, the player will take the role of a British Special Forces soldier, Captain Scott Miller. Initially, the player must survive on their own after friendly forces are defeated in a failed NATO operation. During the campaign, the player will face everything from lone wolf infiltration missions to the commanding of large scale armored operations. The player will be able to choose different objectives and weaponry (such as UAVs, artillery, and air support) according to their play style.
:retty Pictures::
::Here's the Deal::
So Alpha starts on the 14th (Or today. The store is so backed up I can't even get the supporters edition). You can either preorder the game and gain access, which you should do if you intend to play it anyway, or you can beg for an alpha test key (3 alpha key giveaways per preorder). From what I've seen in various videos, they've fixed a lot of the shit that was bothering me (movement, stances, sighting in), optimized the hell out of the game so it shouldn't crush your system if Arma 2 doesn't and takes place in the near future so the team isn't completely hamstrung by modern technology. Like the other Armas, you're not limited to the land, and can take to the skies or go deep-sea diving to practice your tactical underwater basketweaving skills. I am, in a word, excited.
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