hlcsg v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: "C:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLCSG.EXE"-estimate -high -nowadtextures -hullfile "C:\Valve Hammer Editor\hulls.hul""C:\Documents and Settings\Goten\My Documents\My Received Files\ECX\MAPS\rmfs\grrrrr.map"
Loading hull definitions from 'C:\Valve Hammer Editor\hulls.hul'
Entering C:\Documents and Settings\Goten\My Documents\My Received Files\ECX\MAPS\rmfs\grrrrr.map
Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ High ] [ Normal ]
noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ C:\Valve Hammer Editor\hulls.hul ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]
Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(3.22 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(6.61 seconds)
Using Wadfile: \program files\steam\steamapps\saiansuper\half-life\esf\esf.wad
- Warning: Larger than expected texture (348972 bytes): 'CHAOS-01'
- Warning: Larger than expected texture (348972 bytes): 'CHAOS-02'
- Contains 3 used textures, 33.33 percent of map (73 textures in wad)
Using Wadfile: \program files\steam\steamapps\saiansuper\half-life\esf\tempdecal.wad
- Contains 0 used textures, 0.00 percent of map (1 textures in wad)
Using Wadfile: \program files\steam\steamapps\saiansuper\half-life\esf\city1.wad
- Warning: Larger than expected texture (348972 bytes): 'BUILDING6'
- Warning: Larger than expected texture (348972 bytes): 'BUILDING7'
- Warning: Larger than expected texture (348972 bytes): 'BUILDING8'
- Warning: Larger than expected texture (207532 bytes): 'ZTV-A'
- Warning: Larger than expected texture (348972 bytes): 'BUILDING12'
- Contains 3 used textures, 33.33 percent of map (37 textures in wad)
Warning: ::FindTexture() texture SKIP not found!
Warning: ::FindTexture() texture HINT not found!
Warning: ::FindTexture() texture CLIP not found!
Warning: ::LoadLump() texture CLIP not found!
Warning: ::LoadLump() texture HINT not found!
Warning: ::LoadLump() texture SKIP not found!
Texture usage is at 0.27 mb (of 4.00 mb MAX)
10.38 seconds elapsed
----- END hlcsg -----
hlbsp v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: "C:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLBSP.EXE"-high -estimate "C:\Documents and Settings\Goten\My Documents\My Received Files\ECX\MAPS\rmfs\grrrrr.map"
Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ on ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ High ] [ Normal ]
noclip [ off ] [ off ]
nofill [ off ] [ off ]
noopt [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192)
SolidBSP [hull 0] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5071 (0.33 seconds)
BSP generation successful, writing portal file 'C:\Documents and Settings\Goten\My Documents\My Received Files\ECX\MAPS\rmfs\grrrrr.prt'
SolidBSP [hull 1] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...7000...7163 (2.64 seconds)
SolidBSP [hull 2] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...7000...7408 (0.56 seconds)
SolidBSP [hull 3] 500...1000...1500...2000...2500...3000...3500...4000...4500...5000...5500...6000...6500...7000...7249 (1.53 seconds)
Error: Exceeded MAX_LEAF_FACES
Description: This error is almost always caused by an invalid brush, by having huge rooms, or scaling a texture down to extremely small values (between -1 and 1)
Howto Fix: Find the invalid brush. Any imported prefabs, carved brushes, or vertex manipulated brushes should be suspect
----- END hlbsp -----
hlvis v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: "C:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLVIS.EXE"-high -estimate -fast -maxdistance 10000 "C:\Documents and Settings\Goten\My Documents\My Received Files\ECX\MAPS\rmfs\grrrrr.map"
>> There was a problem compiling the map.
>> Check the file C:\Documents and Settings\Goten\My Documents\My Received Files\ECX\MAPS\rmfs\grrrrr.log for the cause.
----- END hlvis -----
hlrad v2.5.3 rel Custom Build 1.7p15 (Jun 3 2004)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlrad -----
Command line: "C:\Program Files\eddi's Tools\ZHLT Compile GUI\ZHLT\HLRAD.EXE"-high -estimate -sparse -extra -bounce 10 -smooth 80 "C:\Documents and Settings\Goten\My Documents\My Received Files\ECX\MAPS\rmfs\grrrrr.map"
>> There was a problem compiling the map.
>> Check the file C:\Documents and Settings\Goten\My Documents\My Received Files\ECX\MAPS\rmfs\grrrrr.log for the cause.
----- END hlrad -----