Hello,
i started with modeling and now im stuck
i read the tutorial here on the page for 3dsmax but at this step i stuck:
please help me
and i writed this here because it seems that no one looks in the tutorial thread anymore
i started with modeling and now im stuck
i read the tutorial here on the page for 3dsmax but at this step i stuck:
i dont come further i dont now how to edit the "half cylinder" to make him like the plannow, using the vertex editing tools, first work in the front viewport, positioning the vertecies to the outside of the referance (this includes the vertecies on the inside of the mesh, so as to keep your polyflow neat). Then, work on the side, being sure to do the same thing. notice how ive used the middle column of vertecies to show the spinal movement of the model (yes even models need to be postured correctly). observent people will notice that there is an extra row of edges/verts that i needed to help the shape in the front viewport. to create these, i selected the ring of edges shown, right clicked the mesh, and clicked connect. this created an extra rown connecting all the selected edges. your mesh should look roughly like this. but if it doesnt, dont worry. as long as its close
http://img85.exs.cx/img85/1397/99nv.jpg
please help me
and i writed this here because it seems that no one looks in the tutorial thread anymore