...you just have like a big ass vault of anti-sony propaganda, huh? Heh.
Back in 1985 (the machine came out in 85, not 86, didn't it? If so the whole article's bunk anyway), there was no really solid competitor against the Nintendo. Yeah, you had other machines, but it wasn't until Sega put out the Genesis that they had to really step it up a notch.
Whoever wrote that
In 2005, video games were seen as an extremely risky business whose future was niche with no possible demographic growth.
clearly had no idea what they were talking about. In 2005 the gaming world made more money than personal computing and was second only to a handful of other entertainment industries in profitability.
The bottom line for me with new consoles is flexibility. I've always said, you either adapt or you die. So with the PS3 and the 360, you will have the flexibility to go in this newer, more complex direction if you so wish. With the Wii, it will be left behind.
On almost every site I frequent regarding Xbox and PS3 upcoming games people are making threads about why the Wii doesn't get to have a port of said game while the other two do. This is what I think the trend is going to be for the next five years or so; the Wii will use its exclusives and its controller angle to hold its own against the other two--which I feel are the true steps to the future of gaming. We gamers are by nature multi-taskers. When I first used Xbox Live to download content while I played a completely lagless game online and listened to my own mp3s while using VoIP, I just knew it was the next step. I got the same feeling when I played the NES the first time, when I first used the Internet, when I first discovered the AIM program, when I first saw the SNES's graphics, and when I first saw polygonal games. This is the future, I'm sure of it.
So the wavy controller, while it may be a grand innovation (and it is, make no mistake), it isn't going to be a deal-breaker when compared to the vast array of things the other two can do that the Wii can't.
Gaming hasn't just changed, it's evolving more and more each year, faster and more rapidly than most industries ever have. But I can't help but feel that the 360 and PS3 are going in a direction that is much less of a dead end then the Wii's. That doesn't mean the Wii won't be good, or it's going to suck, or what have you...I just don't foresee it setting this grandiose bar that they seem to think it will.
At best the other two will assimilate the wireless motion sensing controller down the road and once more give us the best of both worlds. The only thing they've succeeded in doing is making this console a niche machine; like a Macintosh computer. Yeah it's great if you want to do one of the five things it's good at; it'll fool you with pretty framerates on its menus and big, 32-bit full color icons all over the place. But at the end of the day it's still a Mac, the most useless box in computing, and good luck getting it to do anything besides make movies and do photoshop until you finally break down and install Windows/Linux on it.
Now Mac is just getting over their many years of alienation with OSX variants and stuff. But the Nintendo Wii is the beginning of a similar alienation--so my reasoning is down the road they are either going to have to do what Apple did and cave in to the more flexible opposition to grow(Unix/Intel), or they are going to do the Nintendo thing, and upsell another new niche product in this one's wake. Either way they won't hold a candle to things like Xbox Live, so it is a tough path to walk no matter what. By the time they catch up and add full on internet support (not this "emulator rip off" thing), powerful hardware, modern storage media, etc. ... the other machines will probably have already moved on to the next big thing.
Hopefully it will be a good run. I say, may the best man win (Though, then again, it is very easy to say that, when my man's won 2 console wars running, heh).
Anyway, I'm a bit off the topic, but regardless, I think that article was written by someone who was only semi-educated on the subject matter at hand.