16bit color sux

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ok, i noticed that esf is [and probably anything else that is half life] running in 16bit color. its too bad that there isnt an option to change this in the games' configuration menus, but im sure theres gotta be a way to force 32bit color to be used. can someone help me out?
please?
 
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well i would hav hoped that at least one person in this whole forum would hav known the solution to this. well, i found some valuable information that solved my problem as well as some extras. note: i use all these modifiers except the last

*edit* u need to right click the shortcut to ESF [or any hl mod shortcut for that matter] and enter them in AFTER the entire line. i.e.: "\hl.exe -console -game esf -32bpp"
In the command line, you can enter the following options to enable/change certain options:

-console
This one is one that everyone should have in their command line. Besides disabling the annoying intro movies, it allows you to access the console from the main menu and from in single player mode. After enabling this, you can open the console in-game using the ~ key.

-32bpp
This option is used to enable 32-bit color in Half-Life. If you have a good video card or run in high resolutions, this will allow you to make the most of your excellent hardware. Note however that 32-bit color can be significantly slower than 16-bit color. With lots of transparencies on your screen (the smoke grenade from Counter-Strike 6.5 being a perfect example), having 32-bit color will multiply the slowdown caused. We recommend 16-bit for resolutions 1024x768 and above when seriously gaming.

-numericping
This option allows you to see actual ping times to servers instead of stupid dot ratings in the Half-Life server browser. Even if you use other game browsers, it's still informative, and doesn't have any drawbacks.

-nojoy
This disables joystick support in the Half-Life engine. It shaves a little bit off the memory footprint of Half-Life, so add this if you don't use a joystick.

-noipx
This disabled IPX support in the Half-Life engine, and like nojoy, it reduces memory use slightly. If you don't use IPX in your network, add this to your command line.

-heapsize XXXXX
Where XXXXX is, you can place a number, and Half-Life will allocate that much memory (in kilobytes) for use with the game. While many recommend setting this anywhere from 75 to 100% of your system memory, I have generally noticed performance seems much better when Half-Life does its own memory management. I leave this in the guide for you to experiment with however.

i hope this helps anyone who has had trouble in the areas that these modifiers help. i know for one thing that my old radeon graphics card ran a lot faster in 32 bit color, a lot.
 
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I'm guessing a 128-bit GeForce 4 Ti 4600 will suffice for 32-bit color in 1600 x 1200. I shall give it a shot. Thanks man.
 
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hehe, np. i myself hav a 128 gforce4 ti 4200. its not 4600, but its goood =)
 

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