I've been wanting to try my hand at making custom animations for custom npcs in game, but I haven't the first idea on how to set out doing this. I have a rigged model already available and I want to fix up an existing npc's rather bad set of animations, but I run into a variety of problems...
Okay, I know what normal maps are, but I've never tried doing one before.
I know you can use UVW unwrap and all that to make a custom one in Photoshop, but I'm more talking about normal mapping that creates a map from a high res model and applies it to a low res version model. I'm just...
ok i just have to ask this i was around during the 1.1 days so i was trained to especially use secondary melee but its what i mostly use and i get noobs and even good players constantly calling me a whore or a noob because i dont used advanced theyll also ask questions like, is that all you can...
Can anyone tell me how to put MAPS onto your freakin object? >.<
Ive tried but I couldnt get it....
Example: I made a plane, put displaced it... added noise... and yea... thats about all...
I go to the Materials Edietor... and find a map... I chose Evrgren2.
But all the buttons are grey and...
-after reading through some tutorials i did get a better understanding about making models etc...though nothing has really gone right so far but o well....anyways i wanted to know how can i like basically copy and paste stuff....l
e.g I want to copy goku's head and lets say swap it with...
i made a brolly pack....brolly...ssj brolly....a new pic for the character selection screen...and changed the stats to say brolly....only problem is i can't get my ssj brolly any taller....i'm using milkshape...i used the scale all tool and it looked fine but when i tried him in model viewer he...
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