So basically i want to modify a vertex shader. Now I can paint texture on a model by vertexes and RGBA technique , and tile each texture how i want.
But now i want to modify the vertex shader , so when I'm moving towards or away from the model , the tiling decreases or increases.
Is it possible to add the CG Shaders that NNK uses into ESF 1.2.3?
The outline, shadows, etc
I tried copying the cgshaders folder and the .dll's from cl_dlls folder.
But it's still not working. :(
There is a CG Shader made by madabouthats http://www.madabouthats.org/projects/cgshader
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ESF :: Update #1
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