ok im used to modeling the MS3d way... adding the verticies... and connecting them to create the faces and walla the model. when my demo of it ran out i dld GMAX... is there NEWAY i can do what i did in MS3d in GMAX cuz i dont feel like learning another proggie and i dont really wanna spend 20...
ok ive got zhlt, and try to compile a worldcraft made map from .map into .bsp.
i can start the map, but the textures arent shown right. the "texture" looks like a chess field with purple instead of white fields. a purple-black chess field.
can anyone help me? i made a cool map on a...
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