I didnt know where to post the thread so i think it will fit in here nicley,
after considering it, ive finally come up with a GREAT mod for HL2,
just i need a coder and a modler to help me ... Metroid MOD, based on the super metroid seris, hopefully with good enfusiam and hard workers this...
im kinda a new modler but i can do some pritty cool modles and stuff but i need a job to get me started so i can actualy try on somthing
i can do some good guns and stuff but i need a harder project so if u need a modle for an object plz contact me!! :)
here are my first models ( poly by poly O_o )
1.) a sword :p
credits : original skinner of the sword
2.) part of a body :
ok i have a triangle count of 3222...is a triangle the same as a poly?...and whats the limit for half life...i've heard 3000 and i've heard 4000....how can i check.....i'm using milkshape and i know how to show the models statistics.......can some one just tell me how to check the poly count and...
Well, I got the demo of Milkshape 3d, going to register it when it tells me to, and here's some questions:
(WARNING! This is a dumb question)
How do you save it as a .mdl file in Milkshape?
(warning is over)
Could you guys give me a brief description of skinning and what programs...