How to change Transformation Aura? [ESF 1.2.3]

How can I change the Aura while the Transformation in 1.2.3?

ImageShack - Best place for all of your image hosting and image sharing needs

I have new models for aura.mdl and aurabend.mdl
but this Aura is still the default one.

http://www.corona-bytes.net/showthread.php?t=3678&

Where do i get this xroads?

google

youtube

facebook

Nemix the transformation aura is not a MDL file, its a WRL file.

You have an aura.wrl in there, hats what you need to replace.

And just so you know. WRL files have limited animatability. YOu can have some degree of animated textures on them though if i recall correctly.

No idea how to compile those, but i hear its a pain.

I knew it’s a WRL
Yes I knew that too
I didn’t know that..
probably…

or an easyer way is to code a new trans using amxx

okay code me 9 transformations but not for ecx

#include <amxmodx>
#include <fun>
#include <engine>
#include <fakemeta>

public plugin_init()

{

	register_plugin("Hudmessage sponsor","0.1","Deathshot")
	register_event("ResetHUD","SPAWN","b")

}


public SPAWN(id)

{

	set_hudmessage(255, 255, 255, 0.0, 0.31, 0, 6.0, 12.0)
	show_hudmessage(id, "me 9 transformations but not for ecx")

}

=D

But seriously, check out the old Evossj4 codes and you will find out more on it.

What’s wrong with ECX? I thought all the new kids loved that addon ?
You could check out the scripting part of this forum, someone else has posted his transformation addon there.

Cause ECX uses its own stuff, which would be useless for standard AMXX pluggins ^^

what about EVM is it any good nowadays?

You dont have access to its source code though.