how can i add a sound in a model cuz in hlmv / jhlmv there is something i need to click in sequences tab on play sound i want to add sounds to animations
how do i assign a sound to a sequence…??
what code do i need to write in the qc file at the end of a sequence…
don’t know if it’s possible..
it is… you need to add a code at the end of a sequence in the qc file of a model…but i need to know what code
I understood now what you wanted to say! ![]()
tiger helped me on um-wfs the code is { event 7100 1 “..\sound\name of character\name of sound.wav” }
ex:
$sequence “ref_powerup” “ref_powerup” fps 32 { event 7100 1 “..\sound\goku\powerup.wav” }
Hei dude…see the Brolly model
the brolly model is bad, you can hear the sounds all over the map ;p
Realy?Tiger give me a model example for that aniamtion sounds!!
It was an example. ![]()
yea..but not a good example for him…and i ask him to give a good example
well a good example is one latest 1.3 model. Seen that on goku long time ago ;p
Oh yea..right..^^..i forgot that :P;)