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    chaining of melee attacks

    the aim i was suggesting was just for the melee. right when you hit your opponent and he goes flying somewhere outaa site and you wanted to chain with another punch, its purely just for that. i mean its just to bad if he wold recover just because you still had to look for your opponent...
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    chaining of melee attacks

    _________________ and thats the truth.. think of it like that.. even if its deactivated for me.. then all other melee only's would be using it and bang you will not be in the for 5 seconds before you would lay on the ground again.. __________________ DAMN i love watching that in the series...
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    chaining of melee attacks

    thats money and i dont have it:fight: well the sole purpose of this was to chain melee attacks good(what im pissedely trying to master) and fix som dum issui about not being able to hit your opponent sometimes the best deal for this is that if you dont like it can be cvar deactivated :)
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    chaining of melee attacks

    i run in a lower res so everytime im gonna try, its just moving my crosshair until i see it red, its way too slow on the max res about 9 to 15 fps
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    chaining of melee attacks

    its just locking onto the enemy, i mean i also find blasting my kiblobs with a mouthblast a lot more effective than melee, i mean i balance it out, if i find that there is a bit of a crowd, i go teleport away to my signature blast otherwise if i see only one enemy at the moment then thats when i...
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    chaining of melee attacks

    hey guys wadda ya think?? do you thinks this should be imlemented because I think some people might have advantage of this especially for thoese people who don run their res on the monitors full capacity(you know bigger pixels??):D IM BEGGING I NEED THIS MWHAA!!!!:cry:
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    suggestion for the kiblob

    um the ki blob looks kinda queer su im suggesting if the kiblob could be opaque .you know uhh pure bright shining wite??like the sun :) and not transparent white if a ki blobob explodes with another kiblob within its blast radius then that kiblob will explode to right??? it should, i mean...
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    chaining of melee attacks

    that is why i suggested it as a cvar for clients to turn it off:) ____________________ um now the bad stuff, sumtimes when i dash zeroing in on the opponent it doesnt hit him even though he's at the center of my crosshair and i have to teleport back and repeat the dashing again and again...
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    chaining of melee attacks

    suggestions A) make an OPTION for the player to have an auto-view/auto-center on the enemy he is melee-ing meaning if the player is targeted your view is locked on to him and you will have your ooonent at the very center of your crosshair while meleeing him . the view can be deactivated if...
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    esf top1

    i say the half life top 100(much like thos hentai top 100:p ) and got to se esf....RANK11111111111111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! http://topsites.moddb.com/all/?f_gme=1
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    My departure from ESF

    I didnt see this thread I didnt see this thread I didnt see this thread I didnt see this thread I didnt see this thread I didnt see this thread I didnt see this thread I didnt see this thread I didnt see this thread I didnt see this thread I didnt see this thread I didnt see this thread I didnt...
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    model with synchronizing camera stuff

    hmm well may be in the future, on non beta versions of esf. ill be waiting:) its a pretty neat suggeston but know i knew it needs a lot of coding. hmmmm. um likewise, its not gonna turn esf into a bfp like style. its just to make it conjunct to real dragonnball stuff because the dbz charcters...
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    model with synchronizing camera stuff

    well its just a tinsie winnie suggestion but here goes well when yu look up and down for example, the model itself will also tend to look up and down right??, so imagin this, if you try to look up or down, instead of the model face only looking up or down, the whole body would bend to the...
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    better teleport controlling

    r is the teleport button right? so hold spacebar+r= teleport up hold nutin+r = teleport down hold w + r= teleport forward hold s + r= teleport back hold a + r= teleport left hold d + r= teleport right plus, there can also be button combo's ex. hold space bar + w + r = up forward...
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    shadows

    I never seen half life implemanting those F*cken shadows.... well im suggesting esf to have shadows bec when i saw the friezaform1 pic on the main page, www.esforces.com. well i had to admit that the picture just freiza standing there was already EYE candy(smoke details). but what made it...
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    air dash ala megaman style

    dou you know magaman X versions(example, mgaman x4,megaman x5 etc), well one the directional buttons, when you press right 2 times and at the second consecutive time, holding the right arrow button, megaman will then dash right??? I was thinking if this could be implemented in ESF, well in...
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    ESF team should look more in the suggstions forum+ENERGY KI HEALS SO WHY NOT hp too!!

    well guys. post your comments for improvements regarding on how esf chars should regen my suggestion would be if hp is 1 it would not regenerate anymore (or 1% of hitpoints) because you have a major mondo wound/damage and your terminal :)
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    ESF team should look more in the suggstions forum+ENERGY KI HEALS SO WHY NOT hp too!!

    So has it been implemented? or esf team refuses. well I forgot to mention that it would be on all characters and not just buu and cell anyways thanks deverz
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    ESF team should look more in the suggstions forum+ENERGY KI HEALS SO WHY NOT hp too!!

    ya! Im just asking if you would accept life regeneration in esf. but it would be based on a special equation that would determine the speed of the regen it would be very very slow. and the speed of the regen depends on the percentage of hitpoints. if its just a scratch meaning still high hp...
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    Spam topice

    Really not spam, its just for attention Suggestions for esf READ!!!!!!!!!!! ok energy heals so why not also the life of the player. ok my suggestion is life regeneration. but it would be based on some equation depending on how low the life of the player is. so: the higher your life...
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