I'm not sure whether this is banter or if he's being serious, but it seems the developer of Dragonball Unreal isn't very impressed with ESF.
Here's a link to the vid in case if anyone is interested https://www.youtube.com/watch?v=mVTWkK9xcZQ
Hopefully this hasnt been suggested before but ive noticed that in 1.2.3 the only thing close to an explosive wave attack were self destruct moves even though it's a pretty common move in the DBZ series. I was wondering if you guys could take a move like Vegeta's final explosion and balance it...
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