ok, so I checked some of the old .bat full compile files and there is really nothing special in there
hlcsg.exe -estimate -hullfile D:\Steam\Hammer\12hulls.txt -cliptype precise -texdata 8192 -nowadtextures "D:\Steam\s2k_maps\kamehouse\esf_kamehouse_test"
hlbsp.exe -estimate -texdata 8192...
Wow.. blast from the past. Sorry for being mean 15 yerars ago 😂
maxdistance 500k is probably too much for the compiler to handle, the original max map size was 4096 (+/- 4096 so 8192 units total? Not sure, can't remember). Probably try 16384 (power of 2 numbers).
I still have all the compile...
Thread necromancy? Doesn't really matter anymore anyways
Guess I should reopen S2k when ESF Final is out. Me and a classmate founded it way back around the days alpha2.0 came out .. even before I joined the dev team :)
10 years ... I'm a bit surprised there are even people left here from those days.
Man, in december its been 10 years since I joined the team.
Oh yeah, and happy bday :)
And don't burn down the forums with all those fireworks in here... or Grega has to put it out ;P
Yeah I already thought about that ^_^
just a FYI guys
The design on which the new website is based is pretty much Daltes work so kudos to him for that. I did the programming and some tweaks on the design :)