New Member
💻 Oldtimer
This one's out to the ESF team. I don't recall reading anything about this, but I was curious to know if the team's done anything different with the mouse rotating and how it triggers model movement; rotating, looking up, forward and down. If anyone's played CS, HL, HL2 or CS S you may have noticed when a player looks upward the player model's entire upper half (including waist, arms and weapon) looks upward, but the feet don't move. In ESF, when anyone looks upward the model's entire body faces upward. I guess I'm just curious to know if this idea has ever been considered... or perhaps even already implemented for 1.3. I suppose I'm acting like this is important... well, it is.