Well, the artist in the show kept changing the area and the arena like every epi. So what i did was take several shots fromt he epi's and compile them together to form a layout. Its actuly a road i belive, sometimes there is 2 leading to it and sometimes there is one. So i went with the single road. I am very happy witht he results and currently i am working a low poly tree so that i can keep all of them in. With the exception of the model poly count, right now the map runs very smooth even on a low end machine. I think it is abut 800 r_speeds at the furthest point with and avg of about 600. Thx for the comments and ill try to post more from now on.