Gameplay: 7.0
ESF is a deatmatch orientated game and the options you have are important. As of now, the game is just swooping and beams. The DDR-ish advanced melee keeps my rating from becoming a 6.0, but I still think they could improve gameplay in many areas. This theory involving more game modes. Capture the Flag seems to be a popular idea... though DMZ exercised it at first. The ESF team should do a lot better job with it.
Sounds: 9.0
Freedom has definately done his job in this department, allowing players to use either English or Japanese packs. The sounds are crisp and remain true to the show. Not much else could be said than... Freedom has done a very good job.
GFX: 7.5
It's the original Half-Life engine (released in 1998) and isn't top notch.. but it's not something you should sleep on. (it was game of the year) Some aspects are good and some are not. Good ones being the limits you can take the coding, and the bad ones being the realistic aspects (destructable terrain)
Animations: 8.0
In the words of PcJoe himself, "Darktooth has put out so much animation it's unbelievable" and that couldn't be further from the truth. The original ESF models weren't bad, but they lacked in realism. Darktooth has worked long hours making the sprites and model animations top notch. He deserves an award