New Member
Sorry if I ask so much, but I find it necessary.
Ramunas, you told me that I should split all the pices in zbrush and then sculpt on them, after that, I had to merge them all over again and the make the normal map, right?
Ok, I was a bit suspicious about how well that would work so I sculpted a bit on each piece and then merged them all together again. But when I did that, the subdivision history disappeared, so I had a model with a couple of millions polygons :/
What should I do?
Ramunas, you told me that I should split all the pices in zbrush and then sculpt on them, after that, I had to merge them all over again and the make the normal map, right?
Ok, I was a bit suspicious about how well that would work so I sculpted a bit on each piece and then merged them all together again. But when I did that, the subdivision history disappeared, so I had a model with a couple of millions polygons :/
What should I do?