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This is a little comic I've been making with Garrysmod. I'm a huge fan of Red vs Blue, the most famous (and best) Machinima series of all time, and I'm a huge fan of Valve, makers of the Half Life series, Team Fortress 2, Counter Strike and Portal.
Now, I'm not going to say my comic is at all original. No, it's based off pre-existing characters, it is purely fanwork, and purely an homage to all these things.
For those who don't know, Garrysmod (or GMod, for short) is a purely sandbox based mod where you control everything. Enter a map, and utilize nearly every feature that makes up the Source Engine. Spawn props, npcs or ragdolls from the different Valve games, pose them, destroy them, pain them, make a physics based Rube Goldberg device, it's truly an amazing mod, and the ultimate tool for amateur 3d comics and amateur machinima.
Basically, "Twisting the Valve" will thrust the characters of Red vs Blue into various parts of the Valve Universe, mingling and interfering with characters both from the games and from certain choice Machinimas (such as "Leet World", or "Civil Protection") all scrambling to find their way back to Blood Gulch.
For those who follow the series, this comic takes place after the ending of "The Blood Gulch Chronicles" but I think I'm going to go off-canon (obviously) and not tie it in with the new RVB series "Reconstruction".
~~~~~~~~~~~~~~~
Before I start, for those unfamiliar with RVB, let me link you to summaries of the cast: http://en.wikipedia.org/wiki/List_of_characters_in_Red_vs._Blue
Also before I start, let me say now that the first few pages are a little awkward and mostly unfunny, but I got into my swing a little later on.
Enjoy!
Now, I'm not going to say my comic is at all original. No, it's based off pre-existing characters, it is purely fanwork, and purely an homage to all these things.
For those who don't know, Garrysmod (or GMod, for short) is a purely sandbox based mod where you control everything. Enter a map, and utilize nearly every feature that makes up the Source Engine. Spawn props, npcs or ragdolls from the different Valve games, pose them, destroy them, pain them, make a physics based Rube Goldberg device, it's truly an amazing mod, and the ultimate tool for amateur 3d comics and amateur machinima.
Basically, "Twisting the Valve" will thrust the characters of Red vs Blue into various parts of the Valve Universe, mingling and interfering with characters both from the games and from certain choice Machinimas (such as "Leet World", or "Civil Protection") all scrambling to find their way back to Blood Gulch.
For those who follow the series, this comic takes place after the ending of "The Blood Gulch Chronicles" but I think I'm going to go off-canon (obviously) and not tie it in with the new RVB series "Reconstruction".
~~~~~~~~~~~~~~~
Before I start, for those unfamiliar with RVB, let me link you to summaries of the cast: http://en.wikipedia.org/wiki/List_of_characters_in_Red_vs._Blue
Also before I start, let me say now that the first few pages are a little awkward and mostly unfunny, but I got into my swing a little later on.
Enjoy!