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- Oct 8, 2011
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Hello, could anyone tell me how could I form such a function to retrieve current pdata in action from player. i.e:
set_pdata_int(client,the number,value)
the number is what I need to get, and the only way I can get it is to either test from 0 500+ and keep checking whether its correct, or forming this function to automatically retrieve the number while I'm charging a basic attack. ( i need the pdata number when player is shooting the attack )
set_pdata_int(client,the number,value)
the number is what I need to get, and the only way I can get it is to either test from 0 500+ and keep checking whether its correct, or forming this function to automatically retrieve the number while I'm charging a basic attack. ( i need the pdata number when player is shooting the attack )