You can use them with get_user_msgid("Message Name")
PHP:
for example: register_message(get_user_msgid("Explosion"), "MessageExplosion")
Message Name: | Message ID: |
VoiceMask | 64 |
ReqState | 65 |
CurWeapon | 66 |
Health | 67 |
HudText | 68 |
SayText | 69 |
TextMsg | 70 |
WeaponList | 71 |
ResetHUD | 72 |
InitHUD | 73 |
DeathMsg | 74 |
ScoreInfo | 75 |
TeamInfo | 76 |
TeamScore | 77 |
GameMode | 78 |
MOTD | 79 |
ServerName | 80 |
HideWeapon | 81 |
SetFOV | 82 |
ShowMenu | 83 |
ScreenShake | 84 |
ScreenFade | 85 |
TeamNames | 86 |
VGUIMenu | 87 |
ChangeView | 88 |
Charge | 89 |
MaxHealth | 90 |
PowerLevel | 91 |
Explosion | 92 |
PowerStrug | 93 |
BlockStrug | 94 |
WeapUpdate | 95 |
Spectator | 96 |
AllowSpec | 97 |
AddEffect | 98 |
RemEffect | 99 |
SensuBean | 100 |
SBCTrail | 101 |
EETrail | 102 |
Flare | 103 |
Ball | 104 |
KillTrail | 105 |
DBEnt | 106 |
Powerup | 107 |
StopPowerup | 108 |
Transform | 109 |
DetachTrail | 110 |
BoundingBox | 111 |
Fog | 112 |
TransformFX | 113 |
StopTransFX | 114 |
MeleeFX | 115 |
BlobStart | 116 |
BlobUpdate | 117 |
BlobKill | 118 |
ManipModel | 119 |
MeleeAtkHud | 120 |
MeleeTxtHud | 121 |
AfterFX | 122 |