don't think its that easy, texturing is the hardest part(after exporting that is...). i am a carmaker for midtown madness and building cars is fun, but hard...then texturing, all the textures are all warped so u need to fix it from squigilly to 100% straight, quite hard...then exporting and tuning is boring and the whole process for an average car would be 2 months, fastest. now human models?! that is really hard, not to mention 3d animation...