New Member
- Joined
- Apr 14, 2012
- Messages
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As a new member of this forum, I find the attitude directed towards new members to be quite shocking, frankly.
I understand some of the verified members have been waiting for this release for a good few years now, but so have I.
I have followed this mod since about 2009 solely by checking the updates on the moddb page, not a week has past since where I haven't checked that page at least once for the latest news. So I find it disturbing that the credibility of a members suggestions is brought into question by other members simply because of the fact that they do not have a verified copy of Half Life. Personally I WILL be buying half life as soon as this final version of the mod has been made available, and it would be nothing less than an insult to assume that I (or any other non verified member for that matter) would attempt to dodge having to pay a whopping (/sarcasm) £5.99 for a game that would allow me to play this mod. :-/
I have voted for option 2 because I believe (as others have said before me) that it would bring about a spike in awareness of the mod and it would also be an invaluable contribution to bug squishing, which would in turn bring about a complete final version of the mod faster than if the ESF devs and testers were to do it alone. I'm not sure how many people comprise of the testing team, but I can't imagine there being enough variety in the hardware the mod is being tested on to rule out a large enough number of possible incompatibilities with certain hardware specifications. The more people you have testing your game the more incompatibility problems you will be able to take note of and start working on incrementally. If the mod is released in one "final" version then the moment the mod hits the web the comments sections of the forums and inboxes of the devs will be flooded with hundreds (perhaps thousands) of people submitting reports of problems with the compatibility of the mod that you would have no prior knowledge of all at once.
It seems to me that not only would option 2 make the developers lives easier, but it would also bring about a complete bug-free version of the game for us sooner than we could expect the devs to accomplish it alone.
I understand some of the verified members have been waiting for this release for a good few years now, but so have I.
I have followed this mod since about 2009 solely by checking the updates on the moddb page, not a week has past since where I haven't checked that page at least once for the latest news. So I find it disturbing that the credibility of a members suggestions is brought into question by other members simply because of the fact that they do not have a verified copy of Half Life. Personally I WILL be buying half life as soon as this final version of the mod has been made available, and it would be nothing less than an insult to assume that I (or any other non verified member for that matter) would attempt to dodge having to pay a whopping (/sarcasm) £5.99 for a game that would allow me to play this mod. :-/
I have voted for option 2 because I believe (as others have said before me) that it would bring about a spike in awareness of the mod and it would also be an invaluable contribution to bug squishing, which would in turn bring about a complete final version of the mod faster than if the ESF devs and testers were to do it alone. I'm not sure how many people comprise of the testing team, but I can't imagine there being enough variety in the hardware the mod is being tested on to rule out a large enough number of possible incompatibilities with certain hardware specifications. The more people you have testing your game the more incompatibility problems you will be able to take note of and start working on incrementally. If the mod is released in one "final" version then the moment the mod hits the web the comments sections of the forums and inboxes of the devs will be flooded with hundreds (perhaps thousands) of people submitting reports of problems with the compatibility of the mod that you would have no prior knowledge of all at once.
It seems to me that not only would option 2 make the developers lives easier, but it would also bring about a complete bug-free version of the game for us sooner than we could expect the devs to accomplish it alone.
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